Friday, March 7, 2014

FLASH MSG - INJECTION MOLDED CP-107 FROM REVELL GERMANY? VOTE NOW!

There are over 200 votes now...spread the word and let's make this happen....GO...VOTE!

Friday, January 17, 2014

A repaint from a tester...

Here's an oldie but a goodie. How about the first argus ever flying over Cartierville, Quebec?
Thanks Mr. Malpass


Monday, December 30, 2013

Update - 30 Dec 2013 - PRTs and Oil Streaks

Trying to make the nacelles oily looking now.  There's a LOT of tweaking to be done but here's the latest layout of the stains.  This is a fairly tedious process as the nacelles are layered vector files.  I think it's worth the effort as good stains also enhance the nacelle curvature. 

More to follow...

Rob


Sunday, December 29, 2013

Progress pics...29 Dec 2013

Engine nacelles are being remade now. I'm planning to have a good amount of textural detail on them as I know we all look at the nacelles a great deal.  This is merely the starting point. I still have to make Power Recovery Turbines (PRTs), oil streaks etc. I'm also considering revisiting the cowlings and air intakes somehow.  The eagle-eyed Argus fans out there will also notice larger CAF roundels on the upper wings. Rob

Saturday, December 28, 2013

Progress Updates...28 Dec 13

As you can probably tell, I work on this stuff early in the morning! Here's the latest progress.  I have made all-new wing and flap textures and re-mapped them to make thing easy on me.  I fully concede the roundels are too small but that's a 2 minute fix.  I also need to work the sono chutes, engine nacelles, whip antennae and horizontal stab.  I re made the wing textures to facilitate early RCAF colors down the road.  As a corrosion prevention/optics measure, the RCAF experimented with Glossy Black engine nacelles on a few aircraft (I have seen photos of 20718 and 20719 this way) and, later, neutral grey in others (20718, 20733 and others) in the 1960s. Here are the latest screen grabs.  Once I have the Mk II re-baselined, I'll get to work on early RCAF textures.  After that, I'll re-generate the Mk I (APS-20) radome for the new fuselage.

 

Thursday, December 26, 2013

New wing flap textures...

After somewhat of a struggle with the compiler, I have resolved my latest software issue and can now proceed.  I have started re-building new flap textures...more to follow.  the initial release will be a post 1973 107xx MkII airframe.  Putting the new HD monitor Santa brought to good use!


Rob

Tuesday, December 24, 2013

I'm baaack!

Well...a LOT has happened since my last update. I bet you thought I was GONE FOREVER (?)...well...I'm NOT!  We moved, I have a new private sector job and a new-to-us home in the great West!

I also suffered a series of horrible PC crashes that took some of my precious sorce files to the bit bucket in the sky....no worries...I have found my most recent sources and am dusting off on the road to recovery. Thanks for the recent inquiries and the encouragement!  I was pretty much ready to toss the whole thing until a few weeks ago.

I've lost about 2 weeks of development models (which is a LOT of modelling) but I should be able to recover if my PC cooperates. I had to re-format the HDD twice! Time for a new laptop - once I free up some moolah that is.  I'll post progress pics - and back up data every single day from now on....stay tuned...ad Merry Christmas!  I also now have a corporate Facebook page for my aviation art.  Just look for 'CanadianAirforceArt' on FB.

Rob

Saturday, February 2, 2013

02Feb13 - Argus Visual Model update


Still plugging away and getting a little closer each day. 
Rob

Friday, February 1, 2013

Latest CP-107 Argus painting - 10711


Sidetracked this week with a different Argus project. 10711 from VP407 "Demon" Squadron heads Southward past the Comox (British Columbia) Glacier circa 1970. This is an original 18x30 Acrylic painting on hardboard. Copyright 2013. All rights reserved.

Hope you like it.

Saturday, January 26, 2013

26 Jan 13 - Update #2


Here's what they look like in the sim.

Argus for FS2004/FSX: Update, 26 Jan 13



Been juggling another Argus painting project while doing this. Making a 407 Argus, 10711, flying past the Comox Glacier in 1970. I'll post an image of the painting later (have you seen my Facebook page?)

Now....back the the FS Argus!

Here's my latest update. I'm cutting out and animating the Oil Cooler Flaps. Though not 100% realistic in the way they'll operate, at least they will open with the cowl flaps. If I figure out another animation tag I'll rename the parts so the Oil Cooler flaps can remain closed while airborne. The cowl flaps should be open (depending on the temps of course) only a few degrees while aloft.  Rob

Monday, January 21, 2013

Update - 21 jan 13





Getting closer each day. I was never truly happy with the earlier engine textures. It was my fault for not properly observing the carbon grime and oil streaks and patterns. I like them now. I will offer custom grime on individual engines. You can have anything from fresh paint to "oh my GOSH!"

Sunday, January 20, 2013

UPDATE - 20 Jan 13



The outer Split Fowler flap degree position indicators are now made. Naturally, because I didn't think ahead and trivialized this little item, I had to make all new wing and flap textures and re-texture all associated parts.

Saturday, January 19, 2013

New Engine soot and other textures


Various texture upgrades. This stuff is complex and takes time. Keep watching.

Friday, January 18, 2013

Torching!

A screenshot from my official tester/special effects developer. Just LOOK at this guy's terrific work!

Monday, January 14, 2013



Searchlight and engine grime work.

Sunday, January 13, 2013



Bloody Engines! Rework in progress....

Friday, January 11, 2013

More work just completed. New area modelled aft of ASV-21 Radome. Hope you feel this thing is looking a little bit better each day. rEalistic engine textures are in progress as well. Blizzard tomorrow....Stay tuned!

Thursday, January 10, 2013

Progress report...ASW door/sono chute and free fall chute area. New changes made in rear fuselage.

Sunday, January 6, 2013

Getting close....still a few small issues to resolve.



Getting close to the initial release. Texturing this thing has been a real BEAR! This will be the final version and paint job. Late CAF MKII. As you can see, the texturing process is almost done. The Grey paint is correct...I borrowed a few paint chips from scrap airplanes during the destruction at the smelter in Summerside!